Imp Smash
Molon Labe. General Tso's Alliance
590
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Posted - 2015.01.29 02:08:00 -
[2] - Quote
No, the aim assist in Dust is NOTHING compared to Destiny. It is difficult to MISS someone's head.
But the Aim assist in Dust works despite lag, strafe speed, hit detection issues. It's less cross hair magnetism (although it exists) than...something else. Basically, and this is completely an off the cuff guess, seeing as dust is mostly hit-scan weapons...
Actually I'm not going to go into that. Not enough evidence even anecdotally. Much less tested. Much LESS ratio between complementary mechanics. Much MUCH less with not understanding why hit detection breaks as bad as it does during high ping and high speed movement. I'm just going to drop it before I look stupid.
I will say this, I played FPS games on computers in the mid/late 90s as a job. It payed for college. It payed for a car. Sundays spent, with the team I played on, practicing strafe jumps just around 1 particular room to take advantage of a small lamp to hop a wall you couldn't normally reach super fast. Literally quit video games for a couple of years after.
I am no where near as good with the m/kb as I used to be -- but m/kb is, for me, more comfortable than the controller. Far and AWAY more comfortable.
And I use the controller unless I'm forging, laser gunning, or sniping in Dust. That is just one guy's perspective, but I find that when running a rifle, sidearm of any type, my KDR is significantly higher when using the controller.
I think Whale said it best -- "you make a move, and dust sits around thinking about what it was." (or something to that effect.)
So OP, I will be very honest with you. Be GRATEFUL that the controller has a split second deadzone when it comes to linear strafing. One that can be over come by circle strafing, figure 8 strafing, jesus fish strafing, whatever pattern keeps you moving. Because if the controller didn't have this (what is considered but may not actually be one) disadvantage (again that is so easy to marginalize) , they might have to buff M/KB to compensate.
Actually come to think of it, they should fix m/kb so that at least the reticule moves with your mouse <.<
Also, if they ever can/decide/do put inertia into the game to patch the hit detection issues, M/kb will lose their different (I can't honestly say superior) strafing. So there is that possibility as well.
EDIT note: Use a PS4 controller. The sticks beat the hell out of the ps3 controller. You can pair them up via bluetooth just fine, and you will fine it to be much more responsive. |